6/14/2014 Maintenance Notes and Known Issues

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6/14/2014 Maintenance Notes and Known Issues

Postby R3P0FFXI » Wed Jun 14, 2017 10:06 pm

Server Maintenance June 14, 2017 Maintenance Notes and Known Issues

Known Issues
  • All status effects were removed during maintenance.
  • The website will incorrectly display the server in Offline Mode, we assure you the game is online.
  • The website will incorrectly display who is online showing 0/0 players, we assure you there are players on the server.
  • Character imports are unable to be processed until the website is moved to the new hardware (Sorry for those with outstanding requests).

Legiondark Hardware Upgrades
  • The Firewall was updated to Cisco Meraki with 500G state full throughput.
  • The Switching was upgraded to Cisco Meraki Gig switching.
  • A new Hyper-V host was put in place and will be running Gameserver and Webserver VM’s.
    • No we do not have 256 individual VMs running and never will, this is pointless, stupid, and a waste of perfectly good resources.
  • The disk I/O has increased 5.5x from where it was, running all 15k disks in a RAID 10.
  • CPU Upgrades 24 cores at 2.5Ghz
  • 32 GB RAM DDR3 @ 1333 Mhz
    • (Sorry folks unlimited RAM does not exist despite what the slider in VMWare tells you)
  • The network throughput from the firewall to the server has increased 20x. 4 1G NIC’s running into a 10G vSwitch and adapters.

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